kenkei Admin
Posts : 88 Join date : 2009-04-03
| Subject: Main weapons Sun Apr 05, 2009 8:00 pm | |
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- Western Fencing Swords (Overview)
Rank: "C" Type: Main Effect: Weapons used for stabbing motions instead of slicing and striking. They are designed for thrusting, and the blade is very thin. Special: --- Drawback: --- Description: These are ny types of Fencing types of weapons used for thrusting. These weapons run about around a little more then approximatly about three feet. These are fencing style weapons. These weapons can range from the Sabre, the Epee, the Foil, or even the Main-gauche for it is still considered as a fencing weapon. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 2,000 Ryo
- Jouhyou (Imperial Whip)
Rank: "C" Type: Main Effect: Soft weapon type, mid to long range. Special: Can have poison applied to tips. Drawback: Can be cut through by a bladed weapon. Description: The jouhyou is a type of whip made from a rubbery material, usually about five meters long and very very thin. The end of the whip is typically barbed with three or four small metal flanges meant to cut and lacerate flesh. These barbs can have poison applied to them. Limit: Available in any shop Cost: ¥750
[TS] Trick Skates Rank: D-S Type: Main come as a pair Effect: Allows the user to skate with amazing speed. This allows the user to travel at reasonable speed, as a form of transportation. Not only can this be used for transportation, but it can be used as a shinobi weapon to perform a number of jutsus. Skilled users can perform a number of tricks that can be used as a jutsu or an attack. Special: None Drawback: must have a lot of stamina to use these. Description: These are customizable, inline skates. These trick skates are powered by a precisely calibrated air cushion system. Due to this, it allows the users glide into the air if the user gets a good jump, enabling them to perform amazing tricks and leaps. These skates are used to perform a number of jutsus. These skates are also a faster form of tranaportation. The higher the rank, the better the material is which starts off as fragile and breakable to the highest which is uses steel hard materials. These skates greatly increases the speed and agility of the user. The skates are lightweight, which makes it easy to carry and good for stealth. The skates are customizable so the user can design their own pair of skates to their own style. Limit: Sold in all ninja village stores, and can be to start with. Cost: 1000 per rank Amount per rank: D- 1000; C- 2000; B- 3000; A- 4000; S- 5000
- [TS] Trick Skates Control
Rank: E Skill: Taijutsu Effect: Allows the user to control the skates with turning, speed, agility, breaks, and for performing tricks and jutsus. Special: None Drawback: None Description: This isn't much of a jutsu, but more of a training requirement. The user can pratice his Air Trecks control but performing this jutsu. By practing their control over their skates, their speed, stamina, movement, and overall control to perform tricks and jutsus with will greatly increase. As well as the ability to stop when moving at high speed. Limit: Must have the [TS] Trick Skates
- 360 Spin Kick
Rank: D Skill: Taijutsu Effect: (in description) Special: None Drawback: None Description: The will begin to spin, performing a 360 degree spin. As the user performs the 360 degree spin, the user will deliver a powerful kick to opponent's lower body like the legs. The kick will be very painful due to the speed and force from the 360 degree spin. Limit: Must have the [TS] Trick Skates
- Jumping 360 Spin Kick
Rank: C Skill: Taijutsu Effect: (in description) Special: None Drawback: None Description: The only difference from the normal 360 spin kick is that the user will jump high in the air and quickly perform a 360 degree spin, delivering a powerful kick to the upper body. Like the back, head, arms, shoulder, ect which causes a lot of damage and pain to the user. Limit: Must have the [TS] Trick Skates
- Twin 360 Spin Hook Kick
Rank: B Skill: Taijutsu Effect: (in description) Special: Requires a ally or a clone Drawback: Leaves user open if attack misses. Description: The user must perform a 360 spin while holding an ally or a clone. As they spin and rotate to their maxiumum speed, the clone/ally will executes a flying hook kick using the force from the spin. Thus, causing a large amount of damage. This is a powerful combo, capable of taking out even the biggest and strongest of men. Limit: Must have the [TS] Trick Skates
- Sky Rider
Rank: C Skill: Taijutsu Effect: (in description) Special: None Drawback: Leaves user open if not careful Description: The user will jump at full stength and speed, appling power to the user's rotational axis shifting their center of gravity back allowing the user to jump farther than normal. This is the basis techniques for all techniques that may consist or deal with moves that deal with the far, long, high jumps. This means that if a user wishes to know a technique that uses an Sky rider, they must have knowledge of this technique as well. Limit: Must have the [TS] Trick Skates
- Skate Walk
Rank: D Skill: Ninjutsu Effect: (in description) Special: None Drawback: None Description: This is a variation of the " Act of Water Surface Walking ". This allows the user to skate on slippery, rocky, bumbby ground with ease much like if it was a flat surface. By focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the rocky, slippery, bumbby ground/road, and hot ground. It works by sending chakra to his skate's wheels so the skates hover a few inches above the ground so they avoid any rocks or bumps on the road and skate normal. Limit: Must have the [TS] Trick Skates
- Short Sword (Overview)
Rank: "C" Type: Main Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length. Special: --- Drawback: --- Description: Any bladed weapon that is longer then one foot, but shorter then two feet. These swords can be any types such as the Short Sword, or the Tanto, or even the Mechete. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 1,000 Ryo
- Broad Sword (Overview)
Rank: "C" Type: Main Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length. Special: --- Drawback: --- Description: Any bladed weapon that is longer then two feet, to about three feet. These weapons range from any types of blades such as the Broad sword, the Katana, the Rapier, the Scimitr, the Shinai. Any of these weapons or any weapon that fits within the length is considered to be a Broad Sword. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 2,000 Ryo
- Long Sword (Overview)
Rank: "C" Type: Main Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length. Special: --- Drawback: --- Description: Any bladed weapon that is longer then three feet, to about four feet. These weapons range from any types of blades such as the the long Sword, the Claymore, the Falchion. Any of these weapons or any weapon that fits within the length is considered as a long sword. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 4,000 Ryo
- Great Sword (Overview)
Rank: "C" Type: Main Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length. Special: --- Drawback: --- Description: Any bladed weapon that is longer then four feet, to even a whopping six and a half feet in length. weapons range from any types of blades such as the the Nodachi, the Great Sword, the Odachi, the Zanpacto. Any of these weapons or any weapon that fits within the length is considered as a long sword. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 8,000 Ryo
- Stick Weapons
Rank: "C" Type: Main Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. A style of sticks used in sets of two most of the time. Special: --- Drawback: --- Description: Any type of stick like weapons that reaches to a respectable size of four feet in length but nothing bigger. These sticks can be used for defensive or offensive purposes. Some are used as singular weaponry while some for two. Thee weapons range from the Hanbo, the Jo, the Kubotan, the Otta, the Tambo, the Tonfa and even the Yawara. These are considered as stick weapons. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 600 Ryo per stick.
- Staff and Spear Weapons (Overview
Rank: "C" Type: Main Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. Some of these weapons are piercing, and slashing as well. Some of the weapons that fit in this genre are weapons that consist of blades at the end of the large staff like weapon. Special: --- Drawback: --- Description: Types of weapons that are large staffs, or spear like weapons. These weapons range in the length of over five feet to even eight feet in length. These weapons are plentiful and diverse when it comes to mid range. These weapons range from the Bo, th Eku, the Ji, the Lathi, the Pudao, the Halberd, the Monk's spade, the Nagamaki, Naginata, the Quarterstaff, Spear, Taiaha, the Kanabo, the Yari. Different weapons with different styles of blades or staff creations. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 1,200 Ryo
- Soft Weapons (Overview)
Rank: "C" Type: Main Effect: A style of weaponry that uses a different type of material to be used. A Soft weapon is identified as having a rope to help along with the using as a weapon. Any weapon that fits this type of genre is considered as a Soft Weapon. Special: --- Drawback: --- Description: Soft weapons are weapons that uses rope as a basis, rope and something "Soft" such as that, or even a chain. These different types of weapons are used with great skill, and are considered to be clumsy at times. These types of weapons range from a Whip, Rope Dart, Chain Whip, Lariat, Urumi, and Nunchaku. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 500 Ryo
- Sickle (Overview)
Rank: "C" Type: Main Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry. The sickles range in different sizes and for different sizes they have different price ranges. Special: --- Drawback: --- Description: Traditional farming implements similar to a sickle used for reaping crops and also employed as a weapon. The Sickle is a large curved blade attached to a stick or staff. There is small ones with a stick the size of a foot to two feet such as the Kama, the Chicken Sickles and the Arit, and there is large ones with a staff the size of over four feet with a larger blade. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: Small: 500 Yen, Large: 1,500 Ryo
- Clubs (Overview)
Rank: "C" Type: Main Effect: Blunt like weapons that are manly used for bashing and clubbing against the opponent. These types of weapons are somewhat clumsy and not very graceful. Special: --- Drawback: --- Description: These weapons are types of clubbed weapons. These weapons extend upwards that is connected to a handle. These weapons have multiple designs as the bashing end sometimes has spikes along the ends. Some of these weapons range from Mace, Mere, Patu, Morning Star, a Bat Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 1,200 Ryo
- Axes (Overview)
Rank: "C" Type: Main Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metalic feature located along the end which makes up the blade. Special: --- Drawback: --- Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. Different sizes means different prices. There is Small Axes like the Tomahawk, Medium Axes such as the Chopping axe, and there is large such as the Battle Axe. There are different types of axes and these all fit within the genre such as the Battle Axe, the Dagger Axe, the Danish Axe, the Francisca, the Labrys, the Lochaber Axe, the Ono, the Sagaris, and even the Valaska. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: Small Axes: 1,000 Ryo ; Medium Axes: 2,000 Ryo ; Large Axes: 4,000 Ryo.
- Basic Glove Weapons (Overview)
Rank: "C" Type: Main Effect: Basic Striking weapons that are that in the size of gloves. These weapons are for beating, striking, and sometimes even slashing depending on the type of weapon in question. Special: --- Drawback: --- Description: Glove like weapons that fits on the hand, or used for the knuckles. These type of bashing weapons range from the Brass Knuckles, the Knuckle Busters, the Bagh-Nakh, the gauntlets, and the Cestus. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 800 Ryo Each.
- Dai Weaponry (Overview)
Rank: "C" Type: Main Effect: Dai Weaponry is a Small secondary weapon that is made into a massive larged sized weapon. Special: --- Drawback: --- Description: Dai Weaponry is a Small secondary weapon that is made into a massive larged sized weapon. Some of these weapons include the Large Shuriken, the Large Boomerang, the Large Kunai. Limit: These types of weapons may be capable of being bought inside any Weapon Shop Cost: 4,000 Ryo.
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