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rise of a new generation

the new generation kicks in along with some old clans....its no longer village versus village but now its the bloodlines who are fueled up for war!
 
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 Sand Release

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kenkei
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PostSubject: Sand Release   Sand Release Icon_minitimeSun Apr 05, 2009 7:35 pm

”D” Ranked Techniques


  • Sand Controlling
    Rank: "D", "C", "B", "A", "S"
    Skill: NinJutsu
    Effect: With this technique the user is capable of controlling sand within a certain distance. With this the user is capable of determining how well they are capable of using a technique, and how much the technique is worth. Without this as the starting basis the user is uncapable of using their Sand Techniques to their fullest potential.
    Special: ---
    Drawback: This is to be considered as a skill tree, each time the user learns a certain is the difference between how well the user is capable of using their technique and controlling sand within a longer and longer style of distance.
    Description: The user pours their chakra into the ground along the sand. By doing so the user is capable of grabbing the Sand pushing it upwards, downwards, or even to the sides. When the user first starts off by learning the D Rank version of this technique the user is capable of controlling Sand within a Radius of Ten Meters. When the user learns the C rank the user is capable of controlling sand within the radius of Twenty Five Meters. When the user learns the B Rank version of the technique the user is capable of controlling sand within a radius of Fourty meters. When the user learns the A Rank version of this technique the user is capable of controlling Fifty Five Meters of Sand. Finally when the user is capable of learning the S Rank version of this technique the user is capable of controlling a distance of Seventy Five meters in Radius of Sand. If the user wishes to progress further they must learn in a B Ranking fashion to be capable of controlling an additional Five Meters.
    Limit: Must have the Sand Release
  • Suna Bunshin no Jutsu (Sand Clone Technique)
    Rank: "D" "C"
    Skill: NinJutsu
    Effect: The user is capable of creating clones by using the sand around them. Depending on how much sand the user has, and how well the user is capable of using this technique is dependent on how many clones the user is capable of creating. The C Rank version of this very technique allows the clones movement, and basic attacks such as punches and kicks, but no techniques. When first learned the user is capable of creating up to five Clones, this is for the D Rank Version. If the user learns the C Rank version they are capable of creating two clones. Each time learned for the D Rank Version of this technique the user is capable of creating two clones. Each time the user learns a C Rank version of this technique the user is capable of creating one extra clone.
    Special: "Handseals"
    Drawback: For D Ranks The Clones that are created are basically useless, only used as a destraction, only used to stand and can not be used to attack. The user can not learn more C Rank Versions of this technique then that of the D Rank Version of this technique.
    Description: If the user has an abundance amount of sand along the ground the user is capable of focusing their chakra along the sand to where they are capable of controlling the sand's structure to create a vast amount of clones if capable.
    Limit: Must have the Sand Release, Must know the Sand Control of D Rank. For every Ten Clones equals ten meters of Sand Needed.
  • Suna Shuriken no Jutsu (Sand Shuriken Technique)
    Rank: "D"
    Skill: NinJutsu
    Effect: The user is capable of creating numerous amounts of sharp like shurikens by using the sand particles found around them when using sand.
    Special: "Handseals"
    Drawback: ---
    Description: A Simple technique that contracts the sand using the user's chakra to the point where it solidifies to a hard steal like state. Doing so the user is then capable of hurling the very objects towards the target. When learned the user is capable of creating an abundance amount of shurikens.
    Limit: Must have the Sand Release, Must know Sand Control D Rank. Fifteen Shurikens per five meters is permitted within this technique.
  • Daisan no Me (The Third Eye)
    Rank: "D"
    Skill: NinJutsu
    Effect: A technique that allows the user the capability of using their sand to where they can create an eye. This eye of sand is used for spying purposes and information gathering purposes. A simple technique known within the Sand Regiments.
    Special: ---
    Drawback: When the user uses this technique they are unable to use one of their eyes. Reasons for this is because they need to be capable of seeing and the mind is unable to process so many images. Lack of better words the user litterally uses his own eye to see by using Sand. When the user learns this very technique the user is however only capable of using this technique within the distance of how well he is capable of controlling Sand.
    Description: The user creates a simple eye that is in the color of brown. The sand is condensed to the point it solidifies and looks like that of an eye. The user keeps a small string of sand that is lined with chakra in order to allow the user to still see.
    Limit: Must have the Sand Release, Must know Sand Control.
  • Suberi Suna Nami (Sliding Sand Wave)
    Rank: "D"
    Skill: NinJutsu
    Effect: Not a very powerful jutsu in the least, this technique is mainly used to stop oncoming attacks or to psyche out the opponent. Depending on how strong the user is depends on how strong the sand is on defending attacks. If the user is A Class the user is capable of stopping attacks of B Rank Status in one round but must keep pouring more chakra if they wish to keep it up. This technique however is usually used as a one type of thing, this means that each time an attack occurs the sand falls down to the ground.
    Special: ---
    Drawback: Not very strong. Only as strong as the user. Lightning attacks can push through. For
    Description: The user throws his hand to the side as if calling the sand to follow, it forces the sand on the ground to fly up in front of the user to either attack or defend against oncoming jutsus. This sand is not very strong and will easily be broken down if hit by a powerful jutsu and will revert back to the ground. The sand rises to about the size of a normal human body and will revert back to the ground right after being called upon.
    Limit: Must have the Sand Release, must know Sand Control
  • Sunarashi Taka (Sand Storm Falcons)
    Rank: D
    Skill: Ninjutsu
    Effect: Creates piercing falcons out of sand.
    Special: Serpent, Dragon, Ram, Horse, Bird
    Drawback: Must be learned several times to master it. Must have a sand source, or Soil Conversion B Rank.
    Description: The user forms the hand seals and creates five falcons out of the sand. They fly outward, connected to the users mind and following his commands. The user may relearn the technique in order to gain five additional swallows per usage. The user can only control twenty swallows at D Rank, thirty at C Rank, forty at B rank, fifty at A Rank, or sixty at S Rank.
    Limit: Sand Release, uses two meters of sand per five falcons. Must know Sand Control.
  • Suna Senbon Jutsu(Sand Neddle Jutsu)
    Rank: D-rank
    Skill: Ninjutsu
    Effect: The user will use there sand control to throw some sand at the users enemy. After performing needed handseals, the user will cause the thrown sand to turn into senbon needles.
    Special: Handseals.
    Drawback:
    Description: The user must have learned how to control the sand before using this jutsu. After such, the user will gain the ability to throw the sand at enemy. Then performing the much needed handseals, the user will turn the sand into Senbon needles. 5 Needles for ever metter of sand. The higher the Sand control, the more needles you can create.(two more for every Rank gained)
    Limit: Must have sand release. Must had sand control D-Rank.
  • Sand Needle Storm
    Rank: D,C,B
    Skill: Ninjutsu
    Effect: Sand turns into senbon like structures and fire towards opponent.
    Special: Monkey,Boar,Dog,Rat
    Drawback: Needles dissipate after hitting target and so doesn't stay in wounds to cause further discomfort.
    Description: Sand rises and turns into senbon and fire towards opponent, they travel roughly 15ft straight towards target, at rank d-c there pathway can't be altered by rank b they can turn about in roughly 45 degree angle max while moving to target.
    Rank D - max 7 needles
    Rank C - max 15 needles
    Rank B - max 30 needles
    Limit: Sand Release, need sand source,sand control rank d for d-c, rank c for b.


Last edited by kenkei on Sun Apr 05, 2009 7:38 pm; edited 1 time in total
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PostSubject: Re: Sand Release   Sand Release Icon_minitimeSun Apr 05, 2009 7:36 pm

"C" Ranked Techniques


  • Doujou Kirikae no Jutsu (Soil Conversion Technique)
    Rank: "C", "B", "A", "S"
    Skill: NinJutsu
    Effect: When the user does not have sand for them to use in a vast amount for Jutsus the user is capable of taking what sand that they do have to convert materials around them to create more sand. Depending on the type of rank the user is capable of learning this the user is capable of converting different types of material. The higher the rank is the stronger the material the user can convert. When first learned the user is capable of using components from the ground of soft soil to transform into sand. The user is capable of converting two meters of Sand per post when they learn the C Rank version of this technique. When the user learns the B Rank version of this technique the user is capable of transforming small rocks into sand and is capable of creating sand within three meters per round. When the user learns the A Rank version of this technique the user is capable of transforming hard rock into sand and is capable of converting within four meters per round. The S Rank version allows the user to convert sand from concrete and even weak metals into sand as well as the capability of converting sand within five meters.
    Special: ---
    Drawback: The largest drawback is that it takes time to be capable of doing such a thing as well as it takes an abundance amount of chakra in order to perform this technique. This technique should be used only if the user needs to use as a last chance for a large move. Also the user must know certain ranks of Sand Control in order to go into this tree.
    Description: ---
    Limit: Must have the Sand Release. To Learn C Rank user must know C Rank Sand Control. In order to learn B Rank the usr must know B Rank Sand Control. In order to learn A Rank the user must know A Rank Sand Control. In order to learn S Rank the user must know S Rank Sand Control.
  • Suna Bakuhatsu no Jutsu (Sand Explosion Technique)
    Rank: "C"
    Skill: NinJutsu
    Effect: A technique that allows the user to take a small amount of sand to form the size of a ball that fits the palm of their hand. The user is capable of using the sand and allow the sand to move in the air. The explosion is mostly used for a distraction but is strong enough to distract opponents.
    Special: "Handseals"
    Drawback: Does not create a strong explosion, just strong enough to harm an opponent someone to stop them.
    Description: The sand spreads out exploding outwards in all directions. The sand pushes forth being confined with the very chakra to where when it explodes outwards the sand is strong like glass. This technique cuts and slashes opponents if they are to close. In better terms the technique is more like a small grenade to where shrapnel spreads out in all directions.
    Limit: Must have the Sand Release, must know Sand Control.
  • Suna no Yoroi (Sand Armor)
    Rank: "C"
    Skill: NinJutsu
    Effect: A Think layer of sand that wraps around the user so then they gain the capability of using it as a defense against on coming attacks. The sand is durable, and quite flexable as well that fits neatly around the very user. It may not be as protective as the Sand Shield technique but it helps those that are in need. The Sand Armor is only capable of protecting the user against attacks launched by those who are equal in Class or lower in Class.
    Special: ---
    Drawback: A technique that has many drawbacks. The user looses an extremely numerous amount of stamina when they have this placed upon them. If the user is a NinJutsu Master they are capable of having this technique up and running for ten posts, and rest for two posts before they use it again. If the user is a NinJutsu Specialist this technique lasts for only Five Rounds and rest for five posts if they wish to use it again. And if the user is a Non NinJutsu Specialist this technique lasts for two rounds before the user becomes to hot and fatigued and rest for ten posts before they are capable of using it again.
    Description: A technique that is wrapped around the user's body and sticks on their skin, clothes while hardening greatly. The sand forms into the color of the clothing as well, to show those that attack do not know that the user has a sand armor around them.
    Limit: Must have the Sand Release. Must know Sand Control. This technique takes up a total of 10 Meters Radius.
  • Suna Hogo Sochi no Jutsu (Sand Shield)
    Rank: "C"
    Skill: NinJutsu
    Effect: The user slams his hands down on the ground, bringing up a large amount of sand around him into the air to block attacks. This technique is as strong as the user and is strong against those who are equal or lower in class then the user themselvs. This technique lasts for three rounds but the user is capable of gaining more time with this technique if the user keeps training into the technique. The more the user learns the longer it is capable of lasting.
    Special: "Handseals" Slams their hands to the ground.
    Drawback: This technique only lasts as long as the user trains into the technique. This technique also has a very large drawback which is that the user can not be within five feet away from the technique. If the user does so the technique will then fall apart.
    Description: The sand Shield looks like a massive dome. As the user performs their seals and slams their hand down to the ground the sand rises up and covers the user in a massive dome of sand. The user is unable to see outside of the sand and would need the technique of the third eye in order to help the user. The massive dome condenses with the sand as the sand hardens greatly allowing a number amount of protection against the opponents who wish to do harm. This attack however is quite weak against Lightning attacks.
    Limit: Must have the Sand Release, Must know Sand Control C Rank
  • Suna Nawa no Jutsu (Sand Rope)
    Rank: "C"
    Skill: NinJutsu
    Effect: The user uses their chakra and sand that quickly shoots upwards in all directions heading towards their opponent. When the user does this the user quickly creates a large rope of sand that entangles and wraps around the opponent. This technique is used mostly as a capturing technique in which may turn into a more destructive technique.
    Special: "Handseals"
    Drawback: A TaiJutsu Master can easily break through the rope, while others takes time to struggle through.
    Description: A thin like rope made out of sand formulates around as it is quickly launched towards the opponent. This technique is used to capture the opponent in any way and the rope is used usually to wrap around the opponent's legs as a low style attack that gradually spreads to a more upper attack.
    Limit: Must have the Sand Release, Must Know Sand Control C Rank
  • Suna no Kyuutai (Sand Sphere)
    Rank: "C"
    Skill: NinJutsu
    Effect: A Defensive move that enables the user to hover up from the ground and allows the able to hover into the air for a lengthly amount of time. This technique is a strong technique that is used for defenses in every purpose that can last as long as the user is capable of keeping the very technique up. This technique the sphere of Sand will withstand all pressure of attacks for a maximum of one turn when first trained into that is equivalent to one class over the user's capability.
    Special: "Handseals" Hands Slam to Ground
    Drawback: The user is only capable of keeping this technique up for one round when first learned. This technique must be learned multiple times in order for the user to keep the technique going for one additional turn. During this time, the user cannot see what is happening outside of the orb, but when using the Daisan no Me, they can keep a close eye on all occurances, but, however, cannot react upon it.
    Description: The user creates a large massive amount of Sand Shield of protection in the form of a large sphere. By doing this the user is capable of protecting themselves from all sides in a 3D Formation. This technique would be considered as the perfect defense as all sides is protected and so much chakra is formed within that it stops attacks up to one rank extra then the class of the user. The only attacks that gives trouble however is that of the lightning variety.
    Limit: Must have the Sand Release, Must know the Suna Hogo Sochi no Jutsu (Sand Shield). Must know Sand Control B Rank.
  • Suna no Hangeki Kyuutai (Sand Sphere Counter)
    Rank: "C"
    Skill: NinJutsu
    Effect: The user uses this technique to create spikes by using the Suna no Kyuutai technique that would fly towards in a straight line still connected to one another in order to stab the opponent. This technique is used to keep those who wish to create close combat giving them some slight trouble. The orb will not lose its power or shape because of this but it takes an amount of chakra.
    Special: "Handseals"
    Drawback: Takes an emense amount of chakra in order to use because of the mass amounts of techniques that are used at once in order to use one large style technique. The Drawbacks of Suna no Kyuutai and Daisan no Me still applies for this technique.
    Description: The user creates a large massive amount of Sand Shield of protection in the form of a large sphere. By doing this the user is capable of protecting themselves from all sides in a 3D Formation. This technique would be considered as the perfect defense as all sides is protected and so much chakra is formed within that it stops attacks up to one rank extra then the class of the user. The only attacks that gives trouble however is that of the lightning variety. When the user does this they use the Daisan no Me to create an eye for looking around. When an opponent grows to close to the user the user quickly lashes out large spikes from the creation to spear into the opponent.
    Limit: Must have the Sand Release, they must know Suna no Kyuutai (Sand Sphere), as well as Daisan no Me (The Third Eye)
  • Suna Bou no Jutsu (Sand Net)
    Rank: "C"
    Skill: NinJutsu
    Effect: The user is capable of creating a massive net by using their chakra along the sand. When the user does this the user tries to entrap the opponent with the sand net. The net is so thin and strong that when constricting it slowly cuts through the opponent's body. A Technique capable of cutting through bone if the opponent is not careful.
    Special: "Handseals"
    Drawback: If this user is two classes below that of the opponent the opponent is capable of getting out of the technique within three rounds. If the user is one class below that of the opponent the opponent is capable of getting out of the technique after the two rounds. If the user is the same class as that of the opponent the opponent is capable of getting out of the technique within one round.
    Description: The user quickly performs the neccessary handseals and quickly gives out a large wave of their hand towards their opponent. After doing so the sand would quickly formulate into a massive sized net in which is sent out to entrap the opponent. This technique is usually done when the opponent is standing up so that they would not escape going down under ground. This technique has killing potential.
    Limit: Must have the Sand Release Must know Suna Nawa no Jutsu. Must know Sand Control C
  • Suna Raishin 砂の雷神 (Thunder god of Sand)
    Rank:C-S
    Skill: Ninjutsu, Defensive
    Effect: Nullifies all lighting jutsu of the corresponding rank for set amount of turns
    Special: "Handseals" Clap hands together
    Drawback: The opponents lighting techniques have a chance of being amplified if the user stands to close to the rods, thus causing significantly more damage to the user of the rods. The techniques can be amplified by as much as one full rank depending on how many of them (as more than one are created) the user is within one meter of.
    Description: Using this technique one can flood a field with ten miniature lighting rods, approximately five inches high, made of sand that attract lightning-charged chakra. The amount of rods one can produce is increased by five with each rank. This field can be no wider than the maximum distance at which one can control sand, spacing is entirely up to the user. Ninjutsu masters can keep the rods active for five posts with a resting period of two posts, ninjutsu specialists can keep the rods active for three posts with a cool down period of three posts, ninjutsu non-specialists can keep the rods working for one post with a cool down period of four posts. When first learned the user is able to cancel all lighting-based attacks of D-rank or below, when the user learns the B-rank version all lightning jutsus C-rank and below are canceled, at A-rank all lighting techniques below B-rank are nullified, and at S-rank all lightning jutsus A-rank and below are canceled until the rods fall apart.
    Limit: Must have Sand Release. Must have Sand control rank equal to the rank you wish to learn.
  • Suna Sha Kensai ((Sand Scorpion Duplicate))
    Rank: C-A rank
    Type: Ninjutsu
    Effect: C-Rank Effect: Creates a large beast like scorpion out of sand from the surrounding area which is able to attack with its tail, but burst on contact. This size would be equivalent to the size of a large tree. B-Rank Effect: Creates a larger scorpion that is completely immobile, but perfect for defense, as it is made out of virtually unbreakable rock, from hardened sand. This is basically a large statue, immobile and easily two times bigger then the C-ranked version.
    A-Rank Effect: Creates a large perfect Scorpion out of sand into a virtually unbreakable substance. This scorpion can attack three times with its stinger and claws before bursting back into sand, however this makes for the perfect offense and defense for it blocks any attack automatically and on its own. This scorpion is the same size as the B-ranked version, but can stay up for as long as the user desires, and can even ride it.
    Special: Ram, ox, horse, dragon, dog, horse, rat, serpent, hare, tiger.
    Drawback: C-rank Drawback: Bursts back into sand upon contact of its own attack or any other attack. B-rank Drawback: Does not burst, but does however take excessive amounts of chakra to hold, the best time being 5 minutes by world record. A-Rank Drawback: Bursts after three hits, however takes not so much chakra to sustain, and is completely mobile.
    Description: Creates a large structure of sand out of the desert to resemble a large scorpion which is either able to attack once, defend, or become the perfect in offense and defense.
    Limit: Sand release.
  • Sabakusari Joumei ((Desert Chain Lock))
    Rank: C-rank
    Type: Ninjutsu
    Effect: Locks a targets feet by forming the surrounding sand on the ground into hardened sand Shackles, and locking.
    Special: Horse, Rat, serpent, dog, tiger.
    Drawback: N/A
    Description: The user performs the necessary hand signs to mold the surrounding sand into shackles, containing the target with added force. The chains run from underground, and pull inward, making it seem like they are being pulled underground by the chains from a certain area.
    Limit: Sand Release.
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PostSubject: Re: Sand Release   Sand Release Icon_minitimeSun Apr 05, 2009 7:37 pm

"B" Ranked Techniques

  • Sunagakure no Jutsu (Hidden Sand Technique)
    Rank: "B"
    Skill: NinJutsu
    Effect: A Technique used for the advantage for the the users. This technique is ued for spying as well as allowing the user to sneak attack or making a retreat. The user has their body pulled into a vast amount of sand slowly. When this occurs the user is capable of walking around underground beneath the sand undetected and the user is capable of breathing underground.
    Special: "Handseals"
    Drawback: ---
    Description: The user slowly has themselves sneak down into a vast amount of sand. This takes about a round to be capable of doing so this type of defense is best done when no one is around. This technique just seems as if there is a large amount of sand around in one large location. If the user is in a desert this gives the user even more cover then needed.
    Limit: Must have the Sand Release. Must know Sand Control Rank B
  • Sunamuchi no Jutsu (Sand Whip Technique)
    Rank: "B"
    Skill: NinJutsu
    Effect: A technique that is used to where the user creates a whip out of sand focused by the chakra. With the whip, the user can attack his opponent from a short distance, either aiming for a blow that stings the enemy with sand particles, or wraps around a part of their body. If successfully caught, the user can send even more chakra through the whip, constricting his victim enough to break a bone or two.
    Special: "Handseals" Slam a hand into sand
    Drawback: If this user is two classes below that of the opponent the opponent is capable of getting out of the technique within three rounds. If the user is one class below that of the opponent the opponent is capable of getting out of the technique after the two rounds. If the user is the same class as that of the opponent the opponent is capable of getting out of the technique within one round.
    Description: The user plunges his hand into the sand, then draws out a length of whip made completely out of sand and chakra. It is around the thickness of a child’s arm. This jutsu creates something that is more of a feisty rope than a true, flexible whip. If the user is capable of using Suna Shuriken the user is capable of creating spikes from within the whip to be capable of using against the opponent cutting deep within their skin.
    Limit: Must have the Sand Release, Must know Suna Nawa no Jutsu. Must know Sand Control D
  • Bakuretsu Suna Bunshin no Jutsu (Exploding Sand Clone Technique)
    Rank: "B"
    Skill: NinJutsu
    Effect: By using two different types of techniques the Suna Bunshin (Sand Clone) and the Suna Bakuhatsu (Sand Explosion) the user is capable of creating a more deadly weapon against their opponents. This technique is known as the Bakuretsu Suna Bunshin no Jutsu (Exploding Sand Clone Technique) in which creates a human sized clone into a kamakazee grenade.
    Special: "Handseals"
    Drawback: The moment it is hit it is quickly destroyed and blows up. There is no set amount of time that can be listed within this technique. It is instantaneous the moment it is hit with enough force.
    Description: The opponent creates a normal sized Clone of sand. Doing so the user takes the same understanding for the Sand Explosion and creates a devastating bomb that is in the size of that of a clone.
    Limit: Must have the Sand Release, Must know Suna Bunshin (Sand Clone) and the Suna Bakuhatsu (Sand Explosion) For every Ten Clones equals ten meters of Sand Needed.
  • Suna Shoryu no Jutsu (Sand Dragon Technique)
    Rank: "B"
    Skill: NinJutsu
    Effect: A Technique that is used that enables the user to create a massive sized like dragon that is in the size of ten meters in size. The massive dragon is used as a large creation capable of stomping down against the user's opponents. The user is also capable of allowing the massive dragon made out of sand the capability of spewing out massive amounts of sand towards the opponents. The sand that is used is the dragon's source of sand. Once the Sand is used up or the natural source is used up the Dragon can not sustain itself and will ultimately crumble.
    Special: "Handseals"
    Drawback: The Dragon is only capable of spewing out sand twice whenever created before crumbling.
    Description: A Dragon that quickly surfaces from the swirling sand beneath the very user as it is hardened greatly by chakra. The dragon has no wings but has four massive sized legs. The lizard like creature stands about twenty meters in length and can move around somewhat freely and easily by the user's will.
    Limit: Must have the Sand Release, Must know Sand Control Rank C
  • Suna Futoiude no Jutsu (Great Arm of Sand Technique)
    Rank: "B"
    Skill: NinJutsu
    Effect: User creates a massive sized arm out of sand in which is used to grab their opponent. An arm that can be guided and stretched within up to usually a fifty feet of distance. This type of technique is also capable of being used in which crushes opponents with great ease.
    Special: "Handseals"
    Drawback: ---
    Description: The user creates a massive like arm made out of the very sand being used. and tries to grab the enemy with it's large clawed hand. This jutsu usually forms an intro to Sabaku Kyuu, but can also be used as a shield or powerful punch.
    Limit: Must have the Sand Release, Must know Sand Control C
  • Sabaku Kousenchitai no Jutsu (Desert Warzone Technique)
    Rank: "B"
    Skill: NinJutsu
    Effect: The user quickly charges their fist into the ground using his knuckles in which sends forth a massive shockwave of sand towards the enemy. In reality, he is delaying the force of the punch and making it travel beneath the desert at his opponent. Once the force has reached the desired place, the ninja can make it explode. Even if the hit does not connect, the flying streams of sand in the air afterwards can make for a good distraction for a different attack. The range of the blast is comparable to that of an exploding note.
    Special: "Handseals"
    Drawback: This jutsu is called ‘Desert’ Warzone for a good reason; it only works where there is a lot of sand on the ground. Attempting to use it anywhere else, such as on hard, packed ground will most likely result in the user breaking his hand. The user must remember where they place these for if they do not the user may then become victim with his own technique.
    Description: ---
    Limit: Must have the Sand Release, Must know Suna Bakuhatsu (Sand Explosion), and Must know Sunagakure (Hidden Sand), Must be capable of using Sand Control B Rank.
  • Suna Shigure (Sand Shower)
    Rank: "B"
    Skill: NinJutsu
    Effect: A Hail storm of Sand that is created by an amount of sand. A technique in which is created to an extent that each raindrop of sand is more towards the fealing of that of hail. A Rain Drop of sand that has enough power to leave that of a bruise upon its enemies. When the user creates this they are capable of letting the rain down for as long as it is needed creating a powerful and somewhat torturous technique.
    Special: "Hand Seals"
    Drawback: This technique may harm the user as well
    Description: The user uses a large amount of sand in which they create a massive like storm to work against the opponent. This technique concentrates harshly on each particle of sand creating small like rain drops and using the very weight of the drop though small, combining the chakra of the user and gravity to where the opponent feels great pain among the technique.
    Limit: Must have the Sand Release. User Must know Sand Control C Rank.
  • Great Wall of Sand
    Rank: B Rank, Defensive
    Skill: Ninjutsu
    Effect: Creates a large and powerful wall made of sand.
    Special: Slams hands into ground.
    Description: The user once again slams their hands into the ground and cause a 15 by 15 by 1 foot wall to erupt from the ground. The wall is very sturdy and highly compacted, enough that it can stand for years if it’s not interfered with. When being attacked the wall can withstand up to 5 C Ranks or 1 B Ranks. Since the wall is larger, it offers a more complete protection than some other defensive jutsu, and can be used on allies to protect them as well.
    Limit: Sand Release, Sand Compaction Technique
  • Sand Reflection Wall
    Rank: B Rank, Defensive
    Skill: Ninjutsu
    Effect: Creates a small wall of sand that will counter attack.
    Special: Slams hands into ground.
    Drawback: The wall is fairly small, only about 6 by 6 ft. and requires a constant connection with sand that leads back to it (making it most effective in a desert). The wall is also in no way intelligent, so it’s counterattacks are simply launched to the exact place that they came from. It can also counter up to three times, but it usually dispelled after on counter so it can be used as a surprise attack/defense.
    Description: The user slams their hands into the ground and a wall of sand quickly shoots out of the ground. The wall never compacts though, so it looks weak. When attacked, the wall will absorb the attack and ‘reflect it’ using sand. For example, if someone threw a kunai at the wall, it would absorb the kunai and launch a kunai of sand at the same angle as the real one came from. If the kunai had an explosive tag on it, the wall would shoot a compacted blob of sand that would explode upon impact. The wall takes no additional chalkra after being made unless it’s counterattacking.
    Limit: Sand Release
  • Sand Cocoon
    Rank: B Rank, Supplementary
    Skill: Ninjutsu
    Effect: Surrounds the user in sand and prolongs their live for up to 24 hours.
    Special: Tiger, Boar, Snake
    Drawback: Takes up all available sand and all of the user’s chakra, regardless of how much they have. Can’t be used during battle as it takes to long. Also, the user may not decide when they want to wake up, they'll only come out of their stasis when the 24 hrs. are up or when they are healed by someone on the outside.
    Description: After completing the specified hand seals, all of the user’s available sand will begin to surround them until they are encased in a very strong cocoon of sand. The cocoon’s purpose is to put the user into a kind of stasis in which everything about the user will cease to function, meaning that they will temporary shut down. The user will not heal naturally, nor will they recover any chakra at all, they will simply be preserved. The cocoon is quite hard and very cumbersome to move, but will crumble back into sand after the twenty-four are up. The cocoon will let only healing chakra pass though it so as to let anyone friendly to the user to heal them before they emerge. The cocoon will also revert back to sand if the user is healed.
    Limit: Sand Release
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PostSubject: Re: Sand Release   Sand Release Icon_minitimeSun Apr 05, 2009 7:37 pm

"A" Ranked Techniques


  • Sabaku Kyuu (Desert Coffin)
    Rank: "A"
    Skill: NinJutsu
    Effect: Chakra controls sand so that it surrounds the opponent or parts of his body, capturing them completely in sand. Only the face is spared to allow breathing. When the opponent is captured, they may be lifted into the air and may even be attached to something. When the user does this, the user has the power to instantly destroy the opponent if feels necessary. The technique is so precise that the opponent feels virtually no pain when the technique is done. What occurs is that the sand constricts and tightens around the opponent so fast that it quickly passes right through the opponent somewhat making the opponent explode, but literally just being crushed to a new extreme melding within the sand that kills the opponent.
    Special: Raise hand upwards towards the opponent to grab, close fist to kill opponent.
    Drawback: ---
    Description: A technique that can be used against any part of the human body whether it is the whole body or perhaps just a body part. A technique where sand wraps around the opponent and is used to destroy the opponent's ligaments or even the whole body.
    Limit: Must have the Sand Release, Must know Suna Futoiude no Jutsu, Must know Sand Control D
  • Gakidou Sabaku (Hungry Desert)
    Rank: "A"
    Skill: NinJutsu
    Effect: A Technique that is quickly used in which sucks in an amount of opponents down in a quick sand like manner. This technique is very effective from immobilizing the opopnent but it does have some very minor like flaws.
    Special: "Handseals" Slams hands against the Sand.
    Drawback: This technique is quite slow when performed and depending on the rank of the user depends on the speed of the technique in which is capable of submerging the opponents. This technique is capable of submerging three opponents at once. If the user is a C Class user this technique takes four rounds to to submerge each person. B Class takes three rounds each person. A Class takes two rounds, and S Class takes one Round.
    Description: Basically quicksand, it will slowly draw the opponent into the sand under the ground. Takes a considerable amount of time to pull them under, This jutsu is mostly used to immobilize the target, since it takes a lot of chakra to continue to pull the opponent under. This jutsu starts by pulling all the sand around the opponents feet and then slowly begins swirling, pulling them gradually into the sand. This technique may be used in order to suffocate the opponent. One person may be covered with four meters of sand per person.
    Limit: Must have the Sand Release, Must know Sunagakure (Hidden Sand). The user must know Sand Control Rank C
  • Kyoubou Suna Arashi (Raging Sandstorm)
    Rank: "A"
    Skill: NinJutsu
    Effect: A technique known as the Raging Sandstorm. A technique that creates a massive like storm pushed forward with the particles of sand at the user's disposal in order to rip through the flesh of the opponent hoping to cause serious damage from within as the sand stays within the wounds in which prolongs the attack in every way possible.
    Special: "Handseals"
    Drawback: ---
    Description: The user draws sand from his range of capability and with a huge wind factor the user forces the sand towards their opponent in which the sand causes slashing moments with the sand particles. The sand is so immense and some have been capable of blotting out the sun with this technique. This technique not only erodes flesh and cuts through the opponent's body and clothing, but the sand will remain within the wounds until taken out.
    Limit: Must have the Sand Release, Must know Suberi Suna Nami (Sliding Sand Wave)
  • Suna Sunaryuudan no Jutsu (Sand Element: Sand Dragon Blast)
    Rank: "A"
    Skill: NinJutsu
    Effect: A Technique that is used that enables the user to create a massive sized like dragon that is in the size of ten meters in size. The massive dragon is used as a large creation capable of stomping down against the user's opponents. The user is also capable of allowing the massive dragon made out of sand the capability of spewing out massive amounts of sand towards the opponents. When the user wishes or is caused by enough damage the massive dragon like creature is capable of exploding forth.
    Special: "Handseals"
    Drawback: ---
    Description: A Dragon that quickly surfaces from the swirling sand beneath the user as it is hardened greatly by chakra. The dragon has no wings but has four massive sized legs. The lizard like creature stands about twenty meters in length and can move around somewhat freely and easily by the user's will. This dragon explodes with great power if the user wishes as if multiple amounts of Exploding pouches was placed from within.
    Limit: Must have the Sand Release, Must know Suna Shoryu (Sand Dragon) as well as Suna Bakuhatsu (Sand Explosion) The user Must know Sand Control A Rank
  • Ryuusa Bakuryuu (Quicksand Avalanche)
    Rank: "A"
    Skill: NinJutsu
    Effect: By grinding the rock and minerals underground into more sand, the user creates a gigantic wave of sand that completely consumes the opponent.
    Special: "Hanseals"
    Drawback: Needs an immense amount of sand in order to perform.
    Description: The user quickly performs a few handseals and pushes his hands forward. By doing so the user controls the sand all around making it into a massive sized like wave in which is used to over come and trample over its enemies. The user is capable of controlling the sand as if the user was a river bed making water move where it pleases. This technique is very dangerous for opponents because of the sheer size of the technique.
    Limit: Must have the Sand Release, The user must know Suna Shihai, Akugi no Kouya, as well as Suberi Suna Nami, and must know Sand Control Rank A
  • Sabaku te Chuuseki ((Desert Hand Pillar))
    Rank: A-Rank
    Type: Ninjutsu
    Effect: Creates a large rock/sand like hand pillar to collide into any object, and possibly grip with a death lock. The hand is virtually unbreakable, and could possibly break through a village gate...
    Special: Dragon, Dog, Ram, Hare, Rat, Horse, Boar.
    Description: The desert hand pillar technique immediately creates a large hand out of the ground ((which must be covered in sand)). It virtually uses a deserts worth amount of sand at its highest level, but can crash into anything after hardened, into a rock like pillar. This hand can grasp as well, but only closes slowly.
    Drawback: The user MAY be in danger of attack for they must hold the last hand sign, and concentrate on controlling the pillar, leaving themselves open for attack.
    Limit: Sand release skill.
  • Heki Tsuki Sha Suna ((False Moon Sand Duplicate))
    Rank: A-Rank
    Type: Genjutsu
    Effect: Creates a false image of the moon through sand, covering the first moon in a cloud of sand, giving the surrounding area an oasis' type feel to it, and making it appear as if they are in an oven, as light shines through the sand blockading the moon. This jutsu literally creates 'mirages' in the opponents mind, continuously until the jutsu has ended.
    Special: Dragon, Serpent, dog, hare, ox.
    Description: The user gathers sand to 'blockade' The moon, giving the whole area a large inner desert like look to it. The victim then succumbs to mirages and heat strokes, as the user holds the last hand sign while focusing their chakra.
    Drawback: N/A
    Limit: Must be night, Sand release and Phantasm perception required.
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PostSubject: Re: Sand Release   Sand Release Icon_minitimeSun Apr 05, 2009 7:38 pm

"S" Ranked Techniques

  • Sabaku Taisou (Desert Imperial Funeral)
    Rank: "S"
    Skill: NinJutsu
    Effect: When an opponent is caught in sand the user performs a series of seals and all the sand around present area shoots towards the victim and it all compacts over and around the opponent. The user is capable of using his knowledge of Sand Control S Rank to use this technique to destroy a large number of enemies if possible. When this occurs the sand is compacted to the point that it solidifies into a massive rock, suffocating and destroying the opponent or opponents inside completely until the point there is nothing left.
    Special: "Handseals
    Drawback: The user gives up half of their chakra along with eighty percent of sand that is around them in order to use this technique. This technique takes one round to be capable of performing.
    Description: ---
    Limit: Must have the Sand Release Must know Sand Control S
  • Saba Sabure Sha Dansei ((Desert Sand man AKA The Desert Behemoth.))
    Rank: S-Rank
    Type: Ninjutsu
    Effect: Creates an absolutely humongous poor duplication of a man, out of a deserts worth of sand, that rises slowly... and falls on its victim. The duplication hardly looks human however, and is more described to be a monster, its jaw hanging wider then a normal humans could extend, and its face taking on no normal human feature whatsoever.
    Special: Dragon, Dog, horse, rat, ox, ox, rat, tiger, ram, horse, dog, bird, Serpent.
    Description: The user creates an absolutely humongous imitation of a human being, taking on no real human features, to make it look more like a monster. This beast cannot however hold itself together, and rises out of the desert, to merely fall on its victims. There would be virtually no escape, as the beast could cover three entire villages upon impact.
    Drawback: The beast has no mind, yet it yells as it is created. It could tip backward on the user, if not careful enough.
    Limit: Sand release skill. MUST be in a large desert.
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